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Game Designer
The Novum
Game Page
Project Type
Project Duration
Software Used
Languages Used
Team Size
Personal University Project
6 Weeks
Unreal Engine 5
Blueprints
Solo Project
The novum is a level that is made for the Staffordshire University Peril Framework in Unreal Engine 5. The peril framework was built by lecturers at Staffordshire University and is a clone-like version of the 1996 version of Doom.
Level Layout
When designing my level for the Peril editor, outside of doing research on the 1996 Doom style games I wanted interesting room design that did not confuse the players.
Commentary Walkthrough
In the commentary walkthrough I go through all of the decisions that I made when designing the level for the peril framework such as level design, enemy placements and the difficulty curve I was going for.
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